As such, I found it hard to get too worked up one way or the other. The game doesn’t necessarily play things up for shock value, but at the same time it doesn’t really linger on any of its heavier moments to give them much weight. The game does still find time for some flashbacks, though, which have you doing “fun” things like playing as a small girl who survives a Russian invasion and subsequent gas attack and grows up in captivity only to be featured in a waterboarding minigame. Two characters develop something of a personal attachment to each other, but before any of that goes anywhere, the game ends. Also, the game’s length (probably around six-to-eight hours for most players, though you could certainly shoot through it faster than that) means that every facet of the story feels abbreviated.
#Where all is modern warfare call of duty sold movie#
Modern Warfare takes an action movie approach to its story, which occasionally comes off as reckless when paired with the game’s often-grim subject matter. The game even manages to make its obligatory sniper mission feel pretty fun while still forcing you to account for wind and distance when lining up your shots. Yes, you’ll rain down shots from above on helpless enemies below, but you’ll also use RC planes strapped to C4 to knock down helicopters. The campaign is pretty solid, gameplay-wise, with plenty of the standard move-and-shoot gameplay that you’d expect along with a handful of fun little diversions and tools to play around with. It's going to occasionally reference events that came from Modern Warfare's past, but it's a different universe and, assuming they continue down the line to make a sequel, it'll maybe even retell some of the stories from those old games.
If you were looking for some kind of analogy here, it kind of reminds me of that Star Trek reboot. Sure, yeah, it's a game that attempts to recapture the magic of that first really massive Call of Duty game by taking its name and a few of its characters and integrating them into an all-new campaign. back-to- back-to-basics, perhaps? Yes and no. So where does that leave Call of Duty: Modern Warfare? Is it. Black Ops 4 seemed like a different type of panic might have plagued its development, but the franchise's first foray into the battle royale genre was pretty good and the competitive multiplayer made good on the whole operators/abilities angle Treyarch started trying back in Black Ops 3.
WWII felt like that first attempt at hitting the panic button with its back-to-basics approach. Qualitatively, the Call of Duty franchise has been on a bit of a roll lately.